VF5R(VerB) Brad VerB highkick new combo

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Uploaded by on May 29, 2009

ハイキック(カウンター・特殊崩れ)→4PKダッキングK→小ダウン攻撃

VerBでハイキックカウンター時の特殊崩れは
浮きが低くなり、さらに相手の喰らい判定が小さくなるため
VerAの応用コンボはほとんど入らなくなってしまい、
基本の3PP→9Kも決めたところで61~65ダメージと
70ダメージ以上を奪えたVerAと比べて大きくパワーダウンしてしまいました。
そこをどうにかしたいと色々考えていたところ 
同じブラッド使いでブログを開いているヨーゼフ氏がこのコンボを編み出してくれました。ありがとうございます。
4PKダッキングKの後はさらに何らかの技が決まりそうで、
実際は上の通り相手の喰らい判定が薄いので何も決まらなかったのですが
なるほど、小ダウン攻撃なら入ります。

さらに この動画を見るに 落下した瞬間に小ダウン攻撃を決めると
コンボ補正なしで入ってダメージアップするようです
(コンボ表示はダッキングKまでとなっている)
この場合66ダメージ+小ダウン攻撃13ダメージ=79ダメージとなっています。
(小カウンター時は62+13=75ダメージ)

(以下5/31追記)
調査の結果 その場受身されても小ダウンをガードされない事がわかりました。よって事実上のコンボとなります!!

ただし相手が受身を取らなかった場合はコンボとみなされてダメージは67~71ダメージとなります。
それでも十分ですが、相手が受身を取らないようになったら小ダウンではなく46K+Gや66P+KPをダウンした相手に決める事でダメージアップを狙う・・という、鉄〇み­たいな攻めが可能です。

難点は 最初のように遠すぎると4PKが空振りする事。
これはダメージは落ちますが66P+KPダッキングK→小ダウンに切り替えればOK。
そして鷹嵐に対しては不可能。これは仕方がない・・

high kick (counter / special break )→ 4PK duck K → small down attack

Of a float lowers as for the special break in the high kick counter in VerB, and keeping company with it an application combo of VerA did not enter almost so that drank it, and a judgment shrank, and compared it with VerA which decided basic 3PP → 9K, and was able to take 62-66 damage and higher than 70 damage away, and was big, and have powered it down.
Joseph who opened blog with same Brad trainer when I thought that I wanted to do there somehow in various ways began to knit this combo. Thank you.
Afterward some kind of skill of 4PK duck K seems to be decided; the fact according to the top of the partner in drink it, and a judgment being thin as for what was not fixed, but small down attack enters indeed.

Furthermore, it is it with these 66 13 case damage + small down attack damage =79 damage that I enter without combo revision when I decide small down attack at the moment when I dropped if I watch this animation, and seem to improve damage (the combo indication becomes it to duck K).
(It is 62+13=75 damage in the small counter)

(5/31 following postscript)I understood that it was not guarded small down even if it was made the place passiveness as a result of investigation. Therefore, I become the virtual combo! !

But when a partner did not take the passiveness, it is considered to be a combo, and the damage becomes 71 67~ damage.
I am enough, but the attack that I aim at damage up by deciding 46K+G and 66P+KP to a downed partner not small down if a partner does not take the passiveness, and seem to be a Tek●●● possible.

4PK swings and misses the difficult point almost a beginning when too long.
This loses the damage, but OK's 66P+KP duck K → small down attack if I change it.
And it is impossible for the Taka-arashi. As for this, there is no help for it

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