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Battlefield 3 Mind Games: Karkand Assassin: Episode 2

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Uploaded by on Jan 30, 2012

Mind Games is a Battlefield 3 series of live gameplays where I inform you what I'm currently thinking on the battlefield. I let you know what I'm looking out for, why I'm taking a certain route and more. This episode takes place on Strike at Karkand.

Twitter: https://twitter.com/Matimi0

Episode 1: http://www.youtube.com/watch?v=fmCJeLgZcnA

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  • Great series Matimio!

  • Lol, 7:17

    Best name ever!

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All Comments (119)

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  • @sharkman000000 no its the AEK assault rifle.But i use the pp.its beast!!

  • :D you use your pp too. That is a pp right?

  • Thinking of what you are doing outloud helps you to play better. Nice Matimi0 !

  • Did you get your name from the "Redwall" series by "Brian Jacques"?

  • at 6:50 u  couldve blown up that light tank!!!!

  • GRAPHICS RE UKING AMZING!

  • @AFatGrunt24 CoD prefers crisp response and speed and BF everything else. The design and hardware push for 60 on one and 30 on the other. They can both render the exact same thing if given the chance just one is better at it.

    Visual smoothness is important to a lot of devs lately. You get that via a 60 refresh with a massive graphic hit or an artificial blur at 30 with all the bells and whistles but slower controller response. If your lagging on your end your shit just sucks then.

  • @neverable2 But what about Cod compared to battle field? Cod has more frames, but less change, Bf has less frames but more change between the frames. Some times higher FPS causes the game to blur, but if you have lag on your end then FPS improves.

  • AEK is OP :D

  • @AFatGrunt24 The human eye is analogue and sees information as a continuous stream. It's more an issue of perception of vision. Generally unless you are that sensitive you can't tell the difference between 30 and 60 fps unless in a direction comparison. A good application of motion blur can make the two a relative match anyway. As sensitive as my eyes are I know when to drop the issue or not.

    The real issue is input latency.BF3 is one of the slower responding games. High fps helps pad down lag.

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