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The perfect Sim City 3000 game

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Uploaded on Oct 27, 2010

Vincent Ocasla has beaten Sim City 3000. For those of you saying, "So what? He beat a video game," you should know that beating Sim City is like finishing Pac-Man or arguing with your wife -- there is no actual "win" condition. Or so the creators thought, but they didn't count on Ocasla's unsettling obsession. He created a flawless, fully functional Sim City of roughly six million residents, and it only took him four years. Those aren't "in-game years" either -- those are actual real years of his life: 1.5 years of theory and planning, and 2.5 years of construction (read: clicking on water pipes and power lines while he slowly forgets what it is to experience human love)

The amount of sheer calculation and planning that has gone into this city is beyond any harmless hobby. While we were going about our daily routines, Ocasla was planning. While we were laughing, struggling and just getting by, Ocasla was planning. While we were making love and arguing and growing old together, Ocasla was planning -- planning his ruthlessly efficient, totalitarian dream-state. The ominous Latin names and sinister music in the video don't do anything to convince us he's not the next Borg overlord, either. And then there are his words. When asked about the fact that in his city, the average life of a citizen lasted only 50 years, he stated: "Health of the Sims was not a priority, relative to the main objective."

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