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100% Physics Simulation of Biped Balancing / Walking - Featuring Duncan

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Uploaded by on Mar 1, 2011

Play an older version of this simulation here: http://www.newgrounds.com/portal/view/562823
The newest version (the one you're seeing now) will be uploaded shortly.

This is a physics engine programmed entirely in ActionScript, simulating a ragdoll with muscles and a sense of self which allow him to walk and remain balanced. There are no canned animations here, all the motion is synthesized in real time using an algorithm I programmed myself.

You can:
- Walk in any direction using the arrow keys
- Push the character around by clicking and dragging. The force is applied to the character's (Duncan's) torso.

Duncan is an icon in the prank calling community on YouTube. He'll get pissed off if you push him around too much.
He has sound clips for:
- Walking
- Hitting the ground
- Being picked up or pushed
- Standing still

The algorithm will eventually be ported for use in a 3-D game using the Unity Engine.

If you want to use this algorithm in your own game, contact me to negotiate a licence price.

  • likes, 2 dislikes

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  • @romances1

    Well if you talk like that, I won't give you my roofing job!

  • @1ex1uger Like a nice big cawk in your mouth?

  • @romances1

    How would yew know, yew dumb shit?

  • @1ex1uger cawkSUCKER!!

  • What rating is the ESRB likely to give Duncan's video game? I DON'T GIVE A SHIT!

  • YER A FUCKING LIAR

  • very good, yew could make new styles of game with this type of character

  • This is awesome! I LITERALLY laughed out loud watching this.

    So, will Duncan get royalty fees if yew end up using him in a 3D game?

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