Loading...
Uploaded by inlinevoid on Jan 19, 2012
In this video, I'll be showing off some of the monster art and a crucial feature to tower defense games: time manipulation!Twitter: http://www.twitter.com/inlinevoidFacebook: http://www.facebook.com/inlinegames
Science & Technology
Standard YouTube License
Nice!
hebronsawyers 1 month ago
nice work man
BigRookGames 1 month ago
How about a smooth rotation animation when the monsters turn, and a vanishing animation since monsters that are too big for the destination visibly disappear. Looking really good.
Ratstail91 1 month ago
Looks cool so far! Can't wait to see more!
tsioupiou 1 month ago
Keep up the good work !
Undertwolitre 1 month ago in playlist Uploaded videos
Some cool effects could be achieved with that.
Peacemaker994 1 month ago
Load more suggestions
Nice!
hebronsawyers 1 month ago
nice work man
BigRookGames 1 month ago
How about a smooth rotation animation when the monsters turn, and a vanishing animation since monsters that are too big for the destination visibly disappear. Looking really good.
Ratstail91 1 month ago
Looks cool so far! Can't wait to see more!
tsioupiou 1 month ago
Keep up the good work !
Undertwolitre 1 month ago in playlist Uploaded videos
Some cool effects could be achieved with that.
Peacemaker994 1 month ago