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Island test render

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Uploaded by on Jan 14, 2012

a test video render of an island scene

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (ward7299)

  • how do you save an openGL render?

  • @d3sertst0rm you just hit the little film slate icon at the bottom of the 3D viewport, and it'll render out the view to the settings you have listed in your render tab

  • How many frames did you put on the animation? Do you render it on a normal laptop, or you have a mac or something? 4G Rams?

  • @Tep8u 180 frames on my old Dell XPS 410 :) i have vista 64bit with 8gb RAM, and the other specs you can see in part 1 of my JB3 series

  • Increadible but the textures on the leaves look strange. Also, I'm assuming it's a palm tree and they have fern-like leaves. Other than that, it looks alright.

  • @Wireheadking i did try fern-like leaves, but they took a lot longer to render :P so with leaves like this, it would be classified as a banana tree, which also works, i suppose :)

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All Comments (41)

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  • @AstroGnomical

    ocean sim modifier

  • HOW U MAKE WATER?!!?one!!1onehundredeleve­n

  • Sweet.

  • THe water are amazing GJ

  • very cool. you got better skill than i do :P

  • @richgrow21 I think both Cycles and Blender Internal are known as "offline" renderers, Real time is video game stuff because if you used cycles for a game you would get FPM or FPH and not FPS, Cycles just allows you to modify objects and not have to tell cycles to update (As long as it's in the view port) and Internal refers to blender's render is built in and internal is not a type of renderer.

  • Did you know Cycles is out with Blender now? It's mor real time than internal.

  • tutorial please

  • Looks great

  • very good!

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