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Uploaded by alexmbr on Jan 11, 2008
XNA gizmos moving, rotating and scaling. The gizmos now scales based on its distance to the camera. Also, moving to the camera function working.
Science & Technology
Standard YouTube License
Hi, have you got any source code for this that I could have a look at? I would really appreciate it!
Zulbaric 2 years ago
Sorry, but not anymore. I had two crashes on my computer and lost everything a long time ago.
alexmbr 2 years ago
Can you remember the principles of what you did? did you draw the axis using a model or a vertex buffer for example?
Models with diferent textures for the selected axis.
yes awesome i love to watch tigers in the sky its better than a sony hd ready tv anyway. well done !!!
colscols 3 years ago
Awesome!
dodongoxp 4 years ago
Yes, it will be released with the QuickStart engine.
alexmbr 4 years ago
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Hi, have you got any source code for this that I could have a look at? I would really appreciate it!
Zulbaric 2 years ago
Sorry, but not anymore. I had two crashes on my computer and lost everything a long time ago.
alexmbr 2 years ago
Can you remember the principles of what you did? did you draw the axis using a model or a vertex buffer for example?
Zulbaric 2 years ago
Models with diferent textures for the selected axis.
alexmbr 2 years ago