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I Wanna Be The Guy is a ridiculously hard game made in Multimedia Fusion 2 by "Kayin". You can find the game here: http://kayin.pyoko.org/iwbtg/index.php
For more details on my run, read the comments of the first video.
This video contains segments 20 through 25. Here's some comments on each segment:
20: [N/A] - I actually lost my recording of this segment because I accidentally deleted it. It only contained a single room though, and not one with any particularly interesting tricks. If you're curious, you can see Niko's video of it here: http://www.youtube.com/watch?v=ekBhXx4f3WI
21: 0:00 to 2:37 - Probably the second-hardest segment of the game. That minecart ride can be really cheap sometimes, and all the spike dodging prior to it is still hard no matter how many times you do it. I was very relieved to finally reach the save point.
22: 2:37 to 5:28 - The Dragon boss was a lot harder the first few times I fought it, but I guess I got used to dodging it's Yellow Devil attack. It also tended to glitch up a lot when I fought it in Hard mode, but it didn't this time. Hmm. Also, start of a glitchy video at the end of the segment.
23: 5:28 to 7:02 - There's a few seconds at the start where it's screwed up, but all I did was jump down to trigger the fire. This is one of those segments where there's lots of hard tricks, but nothing worth specifically mentioning. The Labyrinth was a lot easier than I remembered it, as well.
24: 7:02 to 8:55 - Same as the last segment, really. Hard, but nothing worth talking about. I did come REALLY close to crashing the Vic Viper into the wall though. Oh, and another AIM thing at the start here.
25: 8:55 to 9:46 - More recording glitchiness at the start that I added to the Corrections video. But this was a pretty easy segment, really.
9:15 was that message in the game?
crunchycereal10 6 months ago
@crunchycereal10
either A - this is a completely pointless room with no trap, and I somehow managed to move the error away (and decided to move it straight down, rather slowly, instead of just hitting don't send), and yet I'm still able to control the character after this even though logically the game should be frozen (and you can't send input to the game if it's not the active window)...
or B - it was programmed into the game as a trap.
Which do you think seems more likely?
BikdipOnABus 6 months ago 9
@BikdipOnABus Get camstasia studio 7
SuperSkarmory2 9 months ago
@SuperSkarmory2
No, especially since I already have it. I'm not sure what comment you're replying to here, but keep in mind this was uploaded three and a half years ago.
BikdipOnABus 9 months ago
How did you beat it with so much lag 8/
TheFailing1 1 year ago
@TheFailing1
The lag was only in the recording, not the actual game.
BikdipOnABus 1 year ago 13