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Setting up units in Max for UDK [HD]

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Uploaded by on Oct 14, 2010

This is a quick tutorial that shows how to set up your units for character creation (and systematically world creation) in Epic's UDK.

Sorry if the video goes too fast at the end, not sure what happened there!

(Note, you might want to check out the importing mesh/model tutorial video before you look at this one)

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Howto & Style

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  • @hajlan91 Hi. I'm not totally sure on this as I haven't used the program. If you can export normals for the verts along with texture co-ordinates and export as an ASE file type, I don't see why not. Let me know if you find any more information out there on this.

  • hey man do u know if endorphin works for UDK?

  • @47429517 No problem. Be sure to check out my other uploads.

  • thanks pal

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