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MSR-H01 + OQO + Roborealm : Object Avoidance (code rewrite)

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Uploaded by on Jul 1, 2011

Here is a very short video (phone ran out of power) of the new object avoidance code

now the hexapod looks left and right to create a "panoramic" view of how far it can move infront and acts on that info.

current bugs :
scaling of turn amount accross the 3 view angles needs further tweaking as the hexapod tends "slither" in large areas instead of going in straight lines

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