FM synthesis on sega genesis
Uploader Comments (gocaca)
Top Comments
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BLAST PROCESSING BITCH!!!!
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Here, let me help you out. FM synthesis: a carrier's (tone/sound) frequency is modulated by another carrier (which is silent). The modulator's frequency is of a specific set of ratios to keep the main carriers 'tone' in tune. The result is additional harmonics heard in the carriers tone. These are cyclical pitch changes. Attaching amplitude envelopes to the modulator, allows the sound to model a more realistic instrument, or a completely new sounding one. That is basic FM synth. No math needed
All Comments (40)
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Should the frequency adjust logarithmically (Like musical notes) or should it be linear in FM synthesis? And for each note, should the frequency deviation be a constant amount or should it be a factor of the notes fundamental frequency?
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@trollainas The Speed That Melts Your Face
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Return of Shinobi? :D
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i would be really interested in using one of my old genesis' FM chips to make a hardware synth. It would be an interesting mate to an analog synth!
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@ganjerific well i g2g im busy but thanks anyway
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cool what hardware u build?
now i got a question, can i use the fm chip of a sega and use it as a synth module to control with a keyboard just like an instrument?
locobeis 2 years ago
i have seen that done before on utube
gocaca 2 years ago
what is the first song? I'd like to get it....
Btu yeah...
The Sega Mega drive is the best console of all times.... and FM synthesis rules!
MiracleKD18 2 years ago
thanks bro the songs are from the game revenge of shinoby
gocaca 2 years ago