This was our entry for the Euskal Party 64 kb demo contest in 2004. It was the first 64k production with shaders of rgba (http://www.rgba.org). You can download the demo and run it in your system here: http://www.pouet.net/prod.php?which=12821 . All the 3d engine, runtime code, and content including textures, 3d models, cameras, animations and posptocessing are included in the 64 kilobytes. Everything is generated from few supercompressed content and enriched with procedural techniques, or completely made from scratch with procedural techniques. Most of these techniques are based on mathematics, where texture are mathimages, the movements are formulanimations and so on. It's made in OpenGL with ARB shaders, but it only works on Windows systems. More details (and tutorials) in http://www.iquilezles.org
Great 64k intro! It looked awesome in the bigscreen at the party.
Correct me if I wrong but I think that this video shows the "party version" and not the "final".
Greetings from Software Failure to all our friends in RGBA! :)
CodexPermutatio 2 years ago