I decided to play around with loading different types of content into my engine (since I am very content starved). MD2 files are readily available on the internet, so I figured it'd be a fun afternoon project to get md2 loading working.
It's just about there, however there are some UV mapping issues. The issue stems from how I process my models before commiting them to a VBO. I expect each vertex to have a single UV co-ordinate, which is not the case for an md2 file. Hence the strange UV mapping on some areas of the body. I'll have this fixed for tomorrow. Until then, I give you PKnight (model courtesy of the NeHe tutorials).
do you still have the source code of your program? i have already searched google for md2 model loaders, but there were no one which support animation .. and im not able to write one.
TheFandLa 2 weeks ago in playlist Uploaded videos
Hi, I'm doing an Augmented Reality application where I'm creating my own models. Would you recommend OBJ or MD2? thanks
praveenajs 4 months ago
MD2 files suck, obj are way better and simpler
pghg022 6 months ago