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RoomE - session 2 - edited

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Published on Dec 3, 2012

Moved Room/E into a new set and added one new trick. Room/E is an examination heads up computing in an environment containing the room sized inputs and outputs of computer vision and voice. In the space we are examining design considerations and experience value to users. We are playing with a model of Voice User Interface that considers non-verbal communication for context as well as spoken commands that we call Conversational Computing. Enjoy! Note: this session had some audio problems. The warble you hear is the result of running a noise filter to get rid of some bad mic gain problems.

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