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Star Wars: The Old Republic (Gameplay #15) - Agents of Chaos

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Uploaded by on Jan 21, 2012

As with most Bioware games, the companions' affection towards the player character increases or decreases depending on dialogue choices (often there's just a numerical effect but sometimes they speak their minds about it as well), although because of the mind-boggling size of the main quest the process of changing a party member's opinion of you is *much* more time-consuming than in other RPGs from the same developer.

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