A short film depicting the beauty of Moebius Transformations in mathematics. The movie shows how moving to a higher dimension can make the transformations easier to understand.
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A short film depicting the beauty of Moebius Transformations in mathematics. The movie shows how moving to a higher dimension can make the transformations easier to understand.
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Excellent. This video has become my main example of what to aim for with some I'm trying to make myself. A great book for this sort of thing is "Visual complex analysis" by Tristan Needham. Moebius transforms are precisely the analytic bijections of the extended complex plane, and can also be characterised by their vanishing Schwarzian derivatives. THE way to think about rotations, naturally leading to quaternions.
to give you a bit background information, the transformations presented here do indeed include translation and rotation in 2 dimensions, as you can see in the video. the formula is f(z) = (az+b) / (cz+d) for {a=c=1, d=0} you get the translation f(z) = z+b in the same way, for |a|=1 (that is a is a phase) f(z) = a z is a rotation
for a=real f(z) = a z is a scale transformation and the actually significent part about the möbius transformation, the inversion for {a=b=0,c=1,d=0} is f(z) = 1/z
so you could intepret it as a mapping from R6 to R2. But you usually won't because a,b,c,d are just parameters of the transformation. Like in the real world R3 you can rotate around 3 axes and translate in 3 dimensions, but you don't consider that a mapping from R9 to R3.
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Moebius transforms are precisely the analytic bijections of the extended complex plane, and can also be characterised by their vanishing Schwarzian derivatives. THE way to think about rotations, naturally leading to quaternions.
the formula is
f(z) = (az+b) / (cz+d)
for {a=c=1, d=0} you get the translation
f(z) = z+b
in the same way, for |a|=1 (that is a is a phase)
f(z) = a z
is a rotation
for a=real
f(z) = a z
is a scale transformation
and the actually significent part about the möbius transformation, the inversion for {a=b=0,c=1,d=0} is
f(z) = 1/z
the formula is
x'+iy' = z' = f(z) = (az+b) / (cz+d) = (ax+iay+b) / (cx+icy+d)
that is {a,b,c,d}+{x,y} --> {x',y'}
so you could intepret it as a mapping from R6 to R2.
But you usually won't because a,b,c,d are just parameters of the transformation. Like in the real world R3 you can rotate around 3 axes and translate in 3 dimensions, but you don't consider that a mapping from R9 to R3.