Robot walk cycle game test.
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Uploader Comments (pickledtezcat)
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All Comments (7)
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@pickledtezcat Awesome! I look forward to it with great anticipation. I also love what you're doing with the Battletech game--really amazing work(though some of the animations look a little off to me). Like I said, I'd love to have that on a handheld of some sort. Keep on mechin'!
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How do you follow the ground mesh? Is it by using IK per leg with seperate checks for each foot or is it modifying lower body with ground alignment?
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Thats awesome, this is so well done. The speedometer is a great idea. Are they all on the same rig or something?
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I know you've probably moved on to the Battletech stuff but I bet if you could get this into that Unity game engine and work with someone to put together an online browser game allowing customization and stuff for a mech deathmatch game in which you can win credits to buy new modules then you could have a real hit on your hands. Free-to-play games with optional cash purchases are ridiculously lucrative!
fredrickpendragon 3 months ago
@fredrickpendragon
I do plan to make my own game later, something like what you're suggesting, however, I'm still learning so I focused on the battletech stuff because there's a recognised audience for it. Easier to get people to test it and give feedback. I've also learned a lot on the BT project, what to do and what not to do. I'll hopefully funnel that in to a Free to play game in the future. :)
pickledtezcat 3 months ago
Each foot bone is parented to a "hook" bone which has an action which takes it +/- 1 blender unit from the floor. The action is set to "property".
I use an empty on each side (left and right) set at +1 blender unit which casts a ray to the floor.
The ray then uses the distance to the floor as a property, so that if the floor is -0.5 blender units from the empty, the leg "hook" bone is dropped to -0.5 blender units and so matches the distance to the floor. Each foot then follows the ground mesh.
pickledtezcat 1 year ago
Yes, there are 6 meshes, (4 shown here) all of which use the same rig.
It took quite a lot of planning to get them to all line up properly. ^-^
pickledtezcat 1 year ago