This is the final video for my Gotham Challenge for Advanced Modelling Portfolio.
All models were created by me, the final triangle count was around 8,200 (I left some space for duplication in-game)
All textures were created by me from the reference photos provided. Some reference images were taken from www.cgtextures.com
All models were imported into the Unreal 3 Engine. Lighting and some decals and skyboxes were used from the existing Unreal Assests.
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