Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Rediscover Shattered Horizon

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
243 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 11, 2010

Have you ever thought about playing SH constantly upside down?

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (deebzTSC)

  • Music is from Homeworld I game.

  • sorry for not commenting earlier,but awesome music! :D

  • Thx, music is from Homeworld I.

  • there's no such thing as upside down in space.

  • Exactly, but players tend to have a common map plan & reorientate accordingly to it.

  • oh yeah, what's your nickname on steam? i think I might have killed you.... a couple times...

  • deebz [TSC]

see all

All Comments (23)

Sign In or Sign Up now to post a comment!
  • i guess people will stop fight skirmish on exclusively on top of moondust if sun was lighting a totally different direction.

    (and top wouldn't be called top anymore)

  • Ah just found out what the remix was that I remembered based on the song: Agnus Dei (Adagio for strings).. It was from DJ Tiësto..: DJ Tiësto - Adagio for strings.

  • This idea is brilliant. Makes the game different, ofcourse only in a couple of maps. But still nicely made.

  • ofcourse...realism/gameplay balance ;)

    u gotta hand it to them...they really did an amazing job with their first game... :)

  • Ahhh. They thought of everything didn't they. :) Thanks!

  • there is a micrometeoroid zone not far from the map zone,where u start losing suit integrity and u have about 10 seconds to go back,before die...u can actually see the warning at the end of the clip...

  • How far can you get from the map, say if you set course for the Earth? What happens when you get to the edge, do you just stop or is there a nice explanation to why you can't stray too far from the map?

  • Also this piece is originally the "Adagio for Strings" by Samuel Barber.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more