Gyroscope in SketchUp
Loading...
42,908
Uploader Comments (enisijzer)
Top Comments
-
whats a gryoscope for???
-
This comment contains an audio track that has not been authorized by WMG. The audio has been disabled, but it is similar to what you would have heard if you spun up a WMG CD to 100,000 RPM and tried to use it as a gyroscope, in a reinforced test chamber, or course. ;)
see all
All Comments (37)
-
@enisijzer ohhh ya thanks , i was madeing one but it doesnt works
-
i can never do that in sketchy physics
-
I still think it's a crappy program.
-
@mastermiky2299 kind of device that shows position relative to gravity. Example in an aircraft, to know how much the aircraft rolls.
Loading...



huh, cool.. google sketch has physics. weird.
so this is probably why everyone fking uses it lol, apart from this, it's a completely crappy program lol
super6plx 1 year ago
I'll have to disagree with you on that. I will say that SketchUp is pretty limited. Organic shapes are really hard and it can't render images.
However, SketchUp is very easy to use and people have made some incredible things with it. The model I'm most proud of is a Lego F1 Formula 1 car (go to the 3D Warehouse and look for "lego f1"). Check it out and tell me if you still think it's a crappy program.
enisijzer 1 year ago
@enisijzer Hey!!! I tried to make one but.....I can only make it of 2 rings .... can yoiu explain me how to place more than 2?
chiglinator 6 months ago
@chiglinator It's actually pretty easy. For each new ring, you have to place a hinge in a group with the ring that went before. The hinge has to be placed to movie things in the opposite direction of the ring itself. This actually allows you to make an infinite amount of rings.
You can download the model in this video from the 3D Warehouse and see how all the joints are connected and grouped, it might help you. Please let me know if you need any more help!
enisijzer 6 months ago
@enisijzer ohhh I understand but i made it from inside to outside it works ?
chiglinator 6 months ago
@chiglinator Exactly. You start with the first ring which is connected to a hinge. In the same group as the first ring, you place another hinge which you'll connect to the second ring. In the group of the second ring you'll place another hinge which you'll connect to the third ring, etc. Of course all the hinges have to be in the same position within the 3D world (on the X-, Y- and Z-axis) so the center of every moving ring is the same.
enisijzer 6 months ago