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Source Mapping Tutorial 11 - Props

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Uploaded by on May 23, 2007

This instructional video shows you how to make props. I introduce the basics, to which there isn't much.

A higher quality version is available here:
http://rapidshare.com/files/72718336/tutorial11_0002.wmv

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Howto & Style

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Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (Vaatrad)

  • i need moveble props hou i do that?

    ps: nice video

  • You need to use the prop_physics, or prop_physics_override, entity with models that work with physics prop types (you can check this in the model viewer).

  • I have a problem with props not showing up in my map after I compile. I have a few chairs which are prop_physics, and a few prop_statics which won't show up. :S

  • Check in the model viewer that the model you are using works for the prop type. If that isn't the problem try setting Start Fade Dist to "-1" and End Fade Dist to "0".

  • nice video i put props but e run the map and on console he said have delect a prop and i play and prop are delected can you help ?

  • Could you give the exact error message?

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All Comments (242)

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  • prop physics prop physics multiplayer whats the difference? does it matter? and some props i spawn as pro pphysics will not appear and some props i try to make static will also not appear help!

  • I have a problem. whenever I open the Model Browser, I cant click Anything on it, except the x to close it. Anything I click doesnt have any effect. Im running the Gmod SDK. any ideas?

  • Your voice makes me happy.

  • My props are invisible

  • Hi i was trying to make a palm tree ok..

    But when i was in game i could go through it, i could walk on.. can you help me?

    Hope you understand :D

  • @RatmanXX ...error: KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file models/trunk_phy/trunk_phy.mdl

    mdlkeyvalue, (*prop_data*)

  • I have a problem. Little bit off-topic, but I have no idea, how to fix it, so I count on your help.

    I made a prop_physics model in 3ds max, using Cannonfodders' StudioCompiler.

    That was my first prop_physics model based on my prop_static compatible model.

    Going to Hammer, make prop_physics, filtered to the model name, VGUI model browser crashed...

    Enter the model name into the textbox, starting the game, it worked, but I got an error:

  • Oh, great, I found tutorial 1-11! These tutorials are excellent!

  • @JeromeRulez Delete them and readd. Also make sure you have no leaks in your map.

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