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CG Emily, Image Metrics, and the Uncanny Valley

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Uploaded by on Aug 25, 2008

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Leah D'Emilio drops by Santa Monica-based Image Metrics, a motion-capture company on the cutting edge of rendering realistic faces, used on feature films ("Harry Potter and the Order of the Phoenix") and video games ("Grand Theft Auto 4"). Leah dons on the headcam used in performance based facial animation and discusses the Uncanny Valley.

http://www.mahalo.com/Uncanny_Valley
http://www.mahalo.com/Robotics
http://www.mahalo.com/Animation

For more, see http://mahalodaily.com

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  • To those of you who say they still have not overcome the Uncanny Valley, it's psychology. The Emily video began by saying that Emily was not real, but CGI. Automatically, your brain took that into consideration and when Emily came on screen, your brain began doubting instantly due to the knowledge it was given.

    Long story short: if it hadn't said it was CGI, you would have been fooled into thinking Emily was a real person. You wouldn't have had reason to doubt.

  • Okay, I've only got one question: If you need to record an actor/model/whateva, and then render it into CGI, why would you? You're already recording something, just to go trough the process of rendering it into CGI and make it slightly creepier!

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  • @TheDJDent ACTUALLY... a friend of mine queued the video up... I didn't see the intro... and let me tell you... it gave me the willies

  • @14Edd14 Well, what if you wanted to preserve an actors "age", freeze them in time so when they age their virtual body double can be used. Also, how many actors actually get plastic surgery performed just to look younger, this way there would be no need for surgery and you could actually adjust their performance just like in animation.

  • It's so blurry.

  • @14Edd14 for video games and such, to make them much more realistic.

  • @14Edd14 There are times when you're right, but when you do it this way, you can choose to render it at any angle that you want, and you can put other touches without using movie makeup etc.

  • @14Edd14 So they can change it in the computer. You just map certain emotions and then use those basic parts to make the video game. You don't map out every single thing.

  • @zubingala1 VR = Virtual Reality The concept of using computer animation to simulate real life.

  • Host is really hot w/ her glasses/scarf on :P

  • Its still scary. They are still in uncanny valley

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