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SLG 1.7beta1 SPPM caustics test

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Uploaded by on Mar 7, 2011

45*55 seconds rendertime
ATI HD 4350

...
I'm gonna cough my lungs out if I get sick.

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (agent47crows)

  • not bad :P

    I wish caustics would to hit octane soon

  • @TheTiivik

    They haven't?? That's a bit odd. (lulzing at their inefficiency)

  • @TheTiivik

    Chillax, though, I'm sure they'll add lots of stuff, really soon.

    I want participating media with caustics using bidirectional. THAT I won't live to see. On GPU.

  • wow i like how the render made it looks so old, really i do. I'm a sucker for those things :)

  • @shub125

    Thanks. I might say you're the only one who would be VERY happy with unbiased rendering methods.

    Every frame is a bit like this, unless you wait ages for it to clear up.

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All Comments (11)

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  • @agent47crows

    yea, I'm not complaining at all, they do develop fast and its easy to get blender support from the forums.

  • @kingdavidjapan

    Thank you, man.

  • @TheDrewol

    It is.

    Oldskool too.

  • 240p is for real men!!!!!! :D

  • @bogieman987 it stands for SmallLuxGPU

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