life seq

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
663 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 1, 2009

A patch inspired by the game of life automaton, the cells constant changing will produce complex sounds as they move by rules. Generally its just random beep-bloop but when suddenly everything calms down and some cells make magnificent sounds.

First i tried to make a life simulator by myself but i failed hard so I used Bill Vorn Software LifeTools life2x external then i processed the cells easily.
The cells position is stored in coll then pumped out to a multislide. If a cell is dead 0 will pop out if its living it will pop out as 1 turning on/off the slider. The slider then controls an fft filter, filtering a saw waveform. I put some visual feedback like a scope and a spectometer, especially the last works like charm, you can see the actual cells moving.

The things i am doing are annotated so im not writing it here.

link can be downloaded here: http://feki00.comli.com/maxlister.php?dir=lifeseq

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (3)

Sign In or Sign Up now to post a comment!
  • Very cool! I made something similar but on a smaller grid and sent it out physically through midi to my Novation Launchpad. Fun!

  • I see the object "deferlow" so I already know this is the real shit....

  • wow !

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more