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holy...crap pwnage

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Uploaded by on Dec 25, 2006

This korean guy is playing a game called Dungeon n Fighter and he's using a move called "Scud Genocide"

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Entertainment

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  • likes, 18 dislikes

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  • dang i wanna know the music played in this. so epic!

  • name of the music?

  • Its not pwnage

    Its just a awakening skill

  • Lava=bad

  • @helikiller3 the rock throwers in cata are not restricted to x or y axies, even if your on the other side of the room they can lock on and hit you, and normally theres 3 per room, so multi wont hold them all if you could group them together away from the other mobs, i dunno how amazing your multi shot is, but each stricke hits 1 enemy per shot, 2 if you have high pierce.

    and hiting king's reflect with a minor skill then runing while its in red, itll recover from the damge you dealt

  • @yubisakimilktea you mentioned king's relic earlier. The reflecting guy can be a huge pain, and can almost kill you in one maxed/high level skill if you screw it up. that's why i would prefer weak but varied skills, so i have a chance of survival if i get damaged.

    and for catacombs.... how did you have hard time in that map?!.... that was really easy for me.... for multi headshot, you should shoot them in vertical position. wild shot is recommended in the boss's room....

  • @helikiller3 to go back to ranger, im only 42 so far, but in places with ranged monsters, specifically catacombs using multi or wild will get you killed, since you cant cancle and recover in a second the ranged rock drop will deal 400-800 b4 your done, if not mobbed to death because you used multi on a mob of 5. and there is no "good timing" there, you just hope that your party has the ranged class subdued. stun chance is horrible and not worth relying on,and only pushes those infront back

  • @helikiller3 there also king's relic, the magic/physical reflector bosses, who switch between about every 4-5 seconds, a combo from a witch would get her killed, almost killed my battle mage twice when i speared him. theres the light boss, who we only beat without dying by 1 hitting him the first time with the strikers awakening. theres also the boss who killed me everytime, since my battle mage combo's are hard to recover from to jump in time, and he spams the skill, then mobed by his summons.

  • @helikiller3 with a friend earlier who was a striker and grappler who used there awakening to bound and one hit kill him b4 his summons could mob us with mass heal, we were a battle mage, mechanic, witch, blade master. combo classes, he'd super armor us between our combos and rush us into the wall 300-400 and his mini taus mob'ed the others on the other side of the map. till there was a 100 mini's an any damage we cause was instantly recovered, we were able to get him down to 1 bar, but didn't

  • @helikiller3 chaining skills is one thing but how well does that work in hit and run, a weak skill hitting once then running barley does anything against those fast healing bosses, and im not sure how high your talking but chaining skills will get you killed in ancient dungeon unless you have invincible phases, bosses there summon monster's that jump across the screen in mobs, my party of 48 couldn't kill the 3room mini boss who recovered a bar per 3 secs despite the chaining, though i partied

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