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Doom II - Plutonia 2 - map 30 - The Gatewatcher - NM100S in 1:10

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Uploaded by on Feb 12, 2011

wow....ummm. just wow....

i'm at a loss for words. for a little while i shall hold this world record with pride.... now, this wasn't a cakewalk. remember that run i promised? over 400 tries getting this right. why? let's review:

- Cybers LOVE spawning within a 10 second interval

-archies apparently love to spawn after me being a rocket away from victory

-demons respawning on the spot where you shoot rockets the SECOND you get back up there; not nice at all

-Cybers can has 6-7 BFG shots

-half of these damn deaths was from that accursed P.I Orb. since it decreases accuracy of enemies, the cybers kept getting the MOST bullshit rocket snipes on me, some even getting me in midair. explains the lack of use thereof.

in a nutshell, this run was completed by luck dry-humping my leg with the force of a thousand wombats, thus making me defy all odds and prevailing.

now, i must lie down as i recharge for my next Vile Flesh run....*shudders*

P.S: No one has done this level of this category, and i believe its faster than kimo's even on UV-max

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Uploader Comments (s4msh4c4sh)

  • LOL! WALLRUNNING!

    I'm surprised noone had done this before, but congrats on a nice smooth demo. :D

  • @Okuplok90 learned from <------------

    sunder and phmldsptd (idfk the spelling for it) were really helpful in polishing me heh heh/

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  • Stay classy Sam. 

  • @TendaMonsta heh thanks! as i said, this is the only time i actualy managed to take them out with only up to 4 bfg shots accordingly. and as i said luck was really on my side. usually a demon would spawn on the pillar you're supposed to stand on way too frequently and make you run back to it again, but by that time a cyberdemon would spawn and you would only have enough time to shoot 2 rockets anyway; any more and you risk getting shot.

    funny thing is i got this in 1 try when i started today...

  • Nice one! :)

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