You need to solve two different sets of equations: Inverse Kinematics are the easy ones - move the end effector and IK will figure out what angle the "shoulders" should be at. Forward kinematics will go the other way and help you calculate the shape of the work envelope as well as the resolution/motor step.
Once you have that you can use bspline integration over time to adjust the position of your end effector.
hey does anyone know how to program the simulation for this? I'm using NX to build a motion simulation for a parallel robot at the moment, but I'm kinda stuck at how to sketch the path of the end effector trajectory.
@khtah85 your question isn't clear.
You need to solve two different sets of equations: Inverse Kinematics are the easy ones - move the end effector and IK will figure out what angle the "shoulders" should be at. Forward kinematics will go the other way and help you calculate the shape of the work envelope as well as the resolution/motor step.
Once you have that you can use bspline integration over time to adjust the position of your end effector.
Good luck!
aggrav8d 6 months ago
mathematica is so sad... matlab all life long!!
SteTheWickerman 1 year ago
hey does anyone know how to program the simulation for this? I'm using NX to build a motion simulation for a parallel robot at the moment, but I'm kinda stuck at how to sketch the path of the end effector trajectory.
khtah85 2 years ago