Smallest - Evolved Virtual Creature

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Uploaded by on Apr 16, 2008

This one is from a population evolved to traverse the rough terrain shown in the video. I think this is the smallest creature evolved so far. I don't recall having seen any that are smaller. Most of its body parts have minimum dimensions.

Computer time for this evolution was kindly donated by Rob Cattral.

Want to evolve unique creatures of your own? Visit the project web page at:
http://www.stellaralchemy.com/lee/virtual_creatures.html

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (kjlg74)

  • I'm suprised no one has said "THAT DOESN'T PROVE ANYTHING!!" yet.

  • @GallusSapien I get that sometimes, but surprisingly infrequently (from creationists - which is what I assume you're referring to). They tend to leave this stuff alone for the most part. I think it's because the amount of propaganda on creation websites dealing with evolutionary algorithms is far far less than the amount dealing with biology, geology, cosmology, etc.

  • 2 things:

    1. Did you set the parameters to have a small maximum part count, or did it just happen?

    2. How did you change the ground texture? I just have a dirt texture.

  • @Aang1

    1. To some extent it was a result of selection pressure. Fitness was distance traveled divided by a measure of body size (smaller body for same distance = higher fitness). However, most of my creature videos show creatures evolved with that same scheme, so this is exceptionally small.

    2. Hunt for the "textures" folder. You can replace any file in there with any image you want as longs as: same file name, image size, and format.

  • WOW

    I've seen some random creatures that small but I never would have thought that would become the predominate creature.

    I'm still tinkering with the water constants and I think I've figured out a few options, but I'm still testing them.

    I'm going to be making a video with speed recommendations for this program.

    I have a old computer like you but I've gotten the fps up to 1000! But only with simply creatures. more complex ones make it lag more.

    Thanks

    Matt

  • Sounds like you're a better tweaker than I am :P

    I'll be interested to see what you come up with, for sure.

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All Comments (16)

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  • @chipmunx

    It's very easy to get it when you consider that person who has written that comment knows the subject very well.

  • @ramtatatam I don't see how a question and a comment that it's a waste of time is sarcasm.

  • @chipmunx

    I understand you have problems with sarcasm...

  • @ramtatatam The creature is the result of an unspecified number of generations of naturally selected virtual organisms in an evolution simulator.

  • How do you run this? It keeps crashing for me.

  • Nice animation however... what does it actually do (not mentioning it is a waste of my time????)

  • That isnt what I would call "evolved" Since all it does is spazz around all day.

  • I don't see any way on that such a creature would manage to stay alive.

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