Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Basic Mesh Edit

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
13,610
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Apr 19, 2009

Update 2/5/12
This will not work for Skyrim's nifs. Nifskope has support but I have as of yet figured out how to actually add other objects to the nif.


A friend wanted to know how to do a basic mesh edit for Oblivion using Nifskope. Please remember when copying one part of a mesh to another that both files are left open AND to re re texture that part to the appropriate texture. Weird UV mapping issues may come up depending on what texture is used.

Category:

Howto & Style

Tags:

License:

Standard YouTube License

  • likes, 2 dislikes

Link to this comment:

Share to:

Uploader Comments (lordsoulstrike)

  • Would you happen to know where the meshes are saved for Skyrim, such that you could import and edit them?

  • @RoninKensei

    They are in the bsa files. You would need a bsa extractor to get at them. Editing said meshes are harder this time around.

see all

All Comments (63)

Sign In or Sign Up now to post a comment!
  • @RocketTheBest

    You can copy another mesh into another mesh and then on the ninode you pasted you can right click and under block you can flatten the mesh (no idea what that does) and all the other mesh parts are not under their parent ninode, however in game it crashes so I don't know if that will help at all ect.......

  • @RocketTheBest

    Glad you were able to figure it out. Until nifskope tutorials are better laid out/whatever I really don't mess around with adding anything to a mesh. Modifying or deleting parts of a mesh work the same as usual without problems.

  • @lordsoulstrike - I managed to add transparencies by adding a reference to the NIAlphaProperty in the branch i wanted to add transparency to.

    Just go to the branch property, at the bottom option double click the green arrows symbol. It will list references. In the blank one double click it and type the number of the NIAlphaProperty.

  • @lordsoulstrike - after i posted i tried to copy the whole nif, but as you said, it is invisible in-game for some reason. Possibly missing references to the main file structure (0NiNode)

  • @RocketTheBest

    You get this error because you did not include the whole nif file structure. If you copy the whole nif file structure it looks fine in nifskope, however in game its invisible. I have yet to see how to fix this.

  • @RocketTheBest

    I assume you are talking about Skyrim Nifs. ATM I have yet to discover how to do this myself as it is different this time around.

  • Also, trying to copy a piece from one armor and pasting it in another gives an error. "failed to map parent link"......

  • Trying to paste transparencies doing the copy branch and paste branch simply won't work. It pastes it outside of 0NiNode.....

  • @RoninKensei

    Under the data folder in the BSA files. You will need to find an exporter. As for playing around with a mesh nifskope is very much alpha stage for Skyrim meshes. Blender could work however its beyond the scope of this tutorial and my general knowledge.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more