Cel Shading & Level Loading - Behind the Scenes of Bizango Blast

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
832 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 17, 2011

In this video I show you the secret of the Cel shading outline and how to load levels using kismet in the UDK!

Bizango Blast is out on the App store now!

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (archerx15)

  • Hello, im from epic's forum. Good trick! i dont have iphone.. the game runs on ipod touch? btw, Let me know if you think about make a udk-team-dev :)

  • @rlc2405 Its should run on itouch 4th gen and I'll let you know whats up when the time comes :)

  • nice tricks!!!

  • @wawtest Thanks :)

see all

All Comments (7)

Sign In or Sign Up now to post a comment!
  • The shading works great:) Thanks.

  • Congratulations! I'm also from Epic Forum. Can you do more simple UDK examples with source codes (download link)?

  • @rlc2405 nice! in a few days i will post a video of a little game i m working on. but its not good looking as yours... in fact, is very ugly! I have no artistic skills to make things looks nice :/

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more