Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Large Polygon Collider physics engine - 2D sandbox

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
5,490
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jun 9, 2009

Large Polygon Collider is a 2D and 3D physics engine created for a fourth year Computer Science project by:

Richard Falconer
Ben Hallet
Alan Hazelden
Leigh Robinson
George Stanley

Download sandbox for Win32: http://lpc.draknek.org/lpc-sandbox.zip
Download source: http://lpc.draknek.org/lpc-1.0.zip

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (Draknek)

  • Is there liquids?

  • @masterprivate118 No, fluid simulation is quite a hard problem so we wanted to focus on rigid bodies.

  • how do you put the strings?

  • @thebranxter Do you mean how do you add them in the sandbox application or how to simulate an elastic string in code? If A) Press k twice, once over an object and once somewhere else. If B) Look up Hooke's law.

see all

All Comments (33)

Sign In or Sign Up now to post a comment!
  • epic.

  • is there a way i can edit these blocks?

  • Looks great :D!!

    How do you get rotation on collision though?

  • It looks just like phun and seems to work like it, you can just see it 3d ._.

  • what did you use for rendering?

    This is awesome!

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more