This is a short demo of the XNA game "Apes of Wrath" created by a group of students at DePaul University for senior capstone.
I made this video to showcase more of the work I did, since the other videos don't show it very well. Unfortunately, this video lacks the real fun of the game - playing with lots of networked players in one huge battle.
My contributions included implementing a 3D positional sound system (using XACT), composing adaptive music, and performing sound recording/editing. I also programmed the river shader in HLSL and designed and implemented the HUD.
awsome, really shows what xna is capable of. well done! I have a question though, is it online only or can you play in single player... my concern is that there wont be a big enough community to have a big game with speaking since xna community games doesn't have too big of a following.
sodafountan 2 years ago
Well, one thing we would like to do is manage to reduce the processing down to a point where we can make it 4-player split screen. Making a fun one-player game is really out of the scope for us (This was a senior student project).
We are also aiming for automatic matchmaking, I believe.
kgeisler 2 years ago
Really nice, is the landscape a static 3D Model?
SlimDXCoder 2 years ago
Yeah, it was modeled in Maya (a separate group of meshes control the collisions).
kgeisler 2 years ago