The Music of Video Games [159] Zillion
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All Comments (49)
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zillion was so greaT. the music still is.
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One of my favorites -- was just talking about this with a friend. Something that came up was, one reason people don't make games "like this" -- i.e., games that are weird and creative -- is because it is so much more of a risk. The resource cost for a new game (especially a new IP) is just absurd. 8-bit games could be cranked out, though: this meant lots of duds, but it also meant more interesting & creative risks. Like this!
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Does anyone remember the anime that was based on this game?
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I spent HOURS and HOURS playing this game.
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great game!...i mapped it all out :)
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I used to give strange names to the code symbols, to remember them better.
"Double Zero, Key, Tree", etc. Then as I got older, I realized most were just mirror image numbers. Then it was just "Zero, One, Three, Nine".
One of the best games ever, right here.
The sequel was pretty cool, too. Check that out if you haven't already.
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So awesome. I can remember all of the pieces of paper I had scattered around my room with all of those codes scribbled on them! LOL
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@Ragitsu OH NOE I BETTER CALL ON JEBUS!
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Late or not, you are a bigot.
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@Ragitsu YOU ARE THREE MONTHS LATE! FUCK OFF, LATE PERSON!
Pshhhhh. No way. I've played games from all the epochs of video games holmes, and some of the new stuff is evolution, but some of it 'aint'. Just because it's new doesn't make it better. All those fancy textures and shaders better be on something with soul. Polish a turd it's still a turd.
wilson619 2 years ago 19
Substituting style for substance isn't evolving...it's DEvolving. Granted, some new games are damn good, but most are just very pretty and very hollow. Most of these old classics aren't exactly deep, but they all do one thing that most new titles just don't - they involve the player's imagination. That can spark a far more memorable experience in many cases.
skunknuts1 2 years ago 11