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Dead Space 2 review

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Uploaded by on Sep 15, 2011

http://asfm.freeforums.org/dead-space-2-video-asfm-t60.html
Game: Dead Space 2
Systems (Win version reviewed): Win, PS3, 360
Original release date: January 2011
Developer: Visceral Games
Publisher: Electronic Arts

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The good:

Dead Space gameplay improved and refined
Stalkers are amazingly awesome enemies
The Zero-G overhaul is fantastic
Slaughtering children!
Chapter 10
Zealot difficulty is great

The bad:

The story has been gutted
While fun, the multiplayer is amateurish


Score: Good
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About my rating system.

Awful - Admit to liking this game and your friends and loved ones will forsake you. And you'll be arrested.

Bad - Really just a game for series/IP/genre diehards.

Okay - Not bad enough to be bad, not good enough to be good.

Good - Good ideas, good design, good execution. It's good.

Excellent - A very special layer of hell is reserved for people who don't own this game.

  • likes, 7 dislikes

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Uploader Comments (antisocialfatman)

  • Wait, what other game were you talking about, when referring to environments? And there was a reason for dismemberment working in DS1? Did I miss a text log or something?

    As for stasis- they wanted it to be used more, because it's another tool for players in those quick-thinking scenarios you mentioned earlier. So how does that hurt the combat?

  • @LeQuack147 The other game I was talking about is BioShock.

    Stasis hurts the combat by, as I explained, being too available. It's a very powerful tool, and the way to offset the power is by making it limited. They were too generous, and that makes the combat easier than it should be.

  • @LeQuack147 There is no explanation ingame, but I have my own theory. Necromorphs are not independent - they are all telepathically controlled by the Hive Mind (this is not theory, this is confirmed in DS1). They are not 'alive', yet neither are they 'undead' like zombies. They are more like puppets controlled remotely by the Hive Mind.

    If a Necromorph loses its limbs, it becomes a useless tool. The Hive Mind would not waste its energy supporting broken puppets. Theory, but it all fits.

  • While i agree with the first statement, i wouldn't call games like this horror either. Apart from the occasional scare there's no mystery, no eerie atmosphere, no real terror. Its an action game with monsters, and a few scares. Yes the setting is a sci-fi horror setting but the game itself is not a horror game.

    To be honest i can't even recall any real horror game from the last few years with the exception of Amnesia and Limbo(yes kids, it's a horror game)

  • @namretsbol The things you're describing as 'horror' are the 'survival' bits.

    Action horror is a shooter in a horror setting/theme, and that's exactly what the Dead Space games are.

Top Comments

  • FINALLY someone does a GOOD review of this game! i'm so sick of the reviews saying stuff like "this game is terrifying i had nightmares from it!" and my god it is just SO damn refreshing to see someone that isn't a horror idiot review it.

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All Comments (95)

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  • One of the best reviewers of all time, not limited by the "shape" of commercial reviewers. You will be missed!

  • This is so hard to listen to. But this review is so good.

  • @namretsbol Limbo is terrifying. I absolutely adore that game though.

  • Rest in piece stephen

  • Dead Space and Dead Space 2 are simply amasing! ! ! 

  • There is at least 1 vomiter in DS! :P

  • R.I.P

  • R.I.P.

  • R.I.P antisocial fatman

  • Survival Horror games would be like penumbra!

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