2011 11 27 The Peatonville Mystery Part 2
Uploader Comments (Zarrakan)
All Comments (13)
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@destinycole LOLS "Here you go. A free bed. \o/" "Why thank you. It's a nice...OMGWTFBBQ AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAA!" :D -
@Zarrakan that bed is now being sold at Madpea Shops lol, if you fancy one at a Second Life House Warming or just to scare the inlaws!!!
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@Zarrakan Exactly Zarrakan. Funny thing is, people still want to visit and purchase this build, without the story and scripting. Not sure if they would be interested the other way around. :P
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@scaryizme Not quite sure how you formed that opinion :) I am just making sure people know who the creator of the 'build' was, since I was not credited, nor asked for permission to use my build in the machinima.
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@scaryizme Yeah, it rarely goes in reverse from video TO book unless you count fan fiction. I really can't think of any examples where has has gone in reverse commercially. :P
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@Zarrakan continued:
There's nothing at all wong with that. But to stand up for those of us for whom the written word has the edge, the plots it weaves, the characters it creates, and of course the images it inspires, I lay claim to the importance of the storyteller.
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@Zarrakan Its like the difference between literature and video. Many great works of literature have inspired great films, not many films, great or not, have inspired great works of literature. Its an extremely individual preference as to what media appeals the most. Some,yes, prefer the visual.
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@scaryizme Well...Both story and appearance go hand in hand. One without the other might still be compelling, but not as compelling as both together.
To be honest, what usually brings me to a SIM, and makes me want to cover it is how it looks. It's great if something has a story, but Second Life is primarily a visual medium, and given it's rapid expansion/changes that's what I base my assessment on.
I know that's not fair to story tellers, but I cannot cover everything. ;P
Pandora seems to think all those people would have gone to visit her building without all of MadPeas scripting and the storyline, delusional I tell you!
scaryizme 1 month ago
@scaryizme To continue: Story is still important, or at least have some kind of artistic flow to what is presented.
A bunch of stuff thrown all over the place is not very compelling.
A bunch of stuff thrown on a path you want me to follow is.
It's the difference between an art gallery, and a sim that is a work of art.
So while I may not have gone much into the story presented at the sim in my videos, I did appreciate it's presence, and sought out details off camera. :3
Zarrakan 1 month ago