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Arma II Crime City - Dynamic Building Creation and Orientation

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Uploaded by on Feb 5, 2011

In this video demonstration of my Crime City game-mode for Arma 2, I cover the basics of the automated building creation and orientation system.

Buildings are randomly generated based on the markers, and oriented a specific way.

Followed by a helicopter crash!

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  • @TheDoubledoppler Multiplayer! The server creates a save-state for each of the players if they dont have one. So if a player disconnects, then reconnects, they do not lose their place in the game. Persistent would be running on the server and the map would manage itself, which is the goal. If the map is restarted, then all save-states are deleted.

  • nice script! btw is your mod sp or mp?

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