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Chris Magovern - KFP Cinematics/Animation

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Uploaded by on Feb 14, 2010

Just some of the many Cinematics, QTEs and Animations I did for Kung Fu Panda, the video game.

On some of the rendered out gray scale clips, you'll hear random drum hits... those are the sound effects acknowledging that you successfully pushed the button prompts on the screen for QTEs(Quick Time Events, a la God of War). These clips were re-rendered in gray scale because of one or all of the following 1) I felt the button prompts were distracting, 2) it actually makes it easier to see the animation, and/or 3) I could render it in higher resolution.

I also worked on a huge amount of in-game animation as well, not shown here since it's too hard to showcase.

Owned by Dreamworks, Activision, ex-Luxoflux... and me! Can I say that?

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Gaming

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Uploader Comments (chrismagovern)

  • Wth? They didn't even get the real voice actor for the tiger?

    Good animation man, but like most people I hate movie-based games since they're always really crappy. Also not a fan of quick-time events. Either put it in the game or make it a cinematic, cause it's not any better than watching one.

  • Glad you like the animation at least!

    Angelina Jolie was too expensive. Movie based games have a bad wrap, but I think KFP was well above average in it's class, especially considering it's a kid's game as well as a movie based game. Yea, I didn't like the idea of QTEs either, mostly cuz people are missing the animation and only paying attention to the silly button prompts, ah well. Thanks for the comment... Cheers!

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  • I think artists get a bad rap sometimes for working on bad/lame games which are rushed out to coincide with a movie's release date, but you guys usually do a good job. I don't know who's in charge of designing the games though because they're always so unoriginal, repetitive and simplistic. I hope Riddick and Batman will start a new trend as far as movie-based games go.

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