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World of Goo Chapter 4 Level 2 Bulletin Board System OCD !

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Uploaded by on Oct 28, 2008

Doing an OCD in chapter 4 level 2 is a real pest, because you have to get all of the goo balls to the pipe but the goo balls tend to sometimes randomly fly slower or faster than the ball before. Even when you're starting them with the same angle, speed and from the same position, it can happen that one goo ball flies into one of the spinning wheels because it's slower or faster than you could predict. And doing this 36 times is just nuts! Once you got all the goo balls at the pipe, you only have to carry one girder goo ball to the pipe, provided that you didn't spend both girder goo balls building an extension for easier starts for the other goo balls. Keep one alive!

To get this shot of a succesful OCD I had to start the level at least 60 times, only because one goo got destroyed and that one was one too much...

It's also possible to do a +1 OCD in this level by simply not building an extension at the first girder box and carrying both girder goo balls to the pipe. But that means that you have to start the goo balls from an even more difficult angle which in 99,999999 percent of all attempts will result in one - and therefore too many - destroyed goo balls.

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Uploader Comments (tisix)

  • Is there any wind ?

    And if yes - does its speed change?

  • Yes, there is wind, look at the background ;)

    The wind is the cause why the goo balls fly in a skyward angel (at the two wheels) and "around the corner" (far right). I'm not sure if the wind changes speed, maybe...

Top Comments

  • i´ve began today and cleared chapter 2

    but i did´nt do my homework -.-

  • As for the OCD +1 - managed it in 1 try. Well 2 to be exact. The first being aim testing.

    Do not build the extension. Shoot the balls from approximately the middle of the rightmost joint of the second box. Aim just a little above the center of the grinder on the right (1/3-1/4th of the grinder's diameter off the center). With just one practice try you get the hang of it and voilla.

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All Comments (47)

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  • In my opinion the hardest OCD in the game, it makes me mad how goos fly randomly and they get smashed 

  • @tisix

    There is green fog/dust and its change speed of bits/goos. You can see it on video.

  • This level can suck my mother fucking DICK! So stupid...it's too hard to even tell the difference between the medium and big balls and how they're going to fly...tried it about 50 fucking times now...

  • This is the LAST level I need to OCD in the ENTIRE GAME!!!!!! ITS TOO DANG HARD!

  • @MKiller5 there is a lot of them much harder than this for me, i did this one with no problem but there are other ones i simply can't do.btw u can get two more if you save the two girders there is still room to throw them up and another one if you only use two girders in the last seccion(i did it it's possible).

  • Got to the end of this level, all goo intact. Forgot to save the girder-goo at the start.

    Haven't got OCD since -.-

  • im pretty sure the speed of the different balls its not random. the variation comes from the size of the ball ur throwing. (bigger ones will go slower, etc..)

  • It can't be a mistake to make them fire "not where you aim"

    .. It's a script, and they can't make a script saying they should fire that uneven by accident. So of cause, it's supposed to be like that.

    Sorry for my English, but I hope you get my point -_-'

  • ah well it depends on what you mean by hardest. what I was trying to say is that this is definitely not the most challenging one... there's no challenge to it once you find out the spot you're supposed to aim for.

    I find it hard to believe that the makers of such a creative and well-designed game intended for those weird misfires to happen randomly... nowhere else in the game is random luck a factor. And none of the other ball-launching stages have misfires.

    Anything's possible though.

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