Post Game Review: Dungeons and Dragons 4E

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
9,332
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 28, 2008

My finally thoughs on Dungeons and Dragons 4E

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 15 dislikes

Link to this comment:

Share to:

Uploader Comments (cptmachine)

  • I was wondering if your opinions have changed over the past couple of years with the updates etc. or is 4E a game that still isnt for you?

  • @PrawnToucher thats a good question, great video idea... :)

  • Actually the first level fighter ability you are speaking of, Tide of Iron, allows you to shift into the monsters square that was vacated. ((Not a 4.0 fan regardless))

  • @blauu6 well said sir.

  • not too be rude but do you hate 4E because its not in australia thats what i heard in other vid

  • @EvilJaime I dont hate 4E, I made that quite clear and as to which regions its out in doesnt bother me ether, in fact I'd bet good money Australia has it.

see all

All Comments (115)

Sign In or Sign Up now to post a comment!
  • epic posters <3

  • @Droogie128 respawn = area taken over by someone else since you cleared it in your last adventure, LFG = Hired an NPC for a good number of reasons. Talking in general chat = talking out of character. Sit down with friends, roll dice, drink mountain dew and pretend to be an elf in a fantasy world = sit in front of the computer, click need or greed, drink mountain dew and pretend to be a night elf or blood elf in WOW.

  • yes im an Auzzie and i luv 4th ed....ps as a dg i dont try to group miniouns

  • That accent! I thought i understand english, so i tried hard to listen, and now my eye twitch!

  • @MiasmaticCatastrophe Ran out of text space. Anyway, it boils down to every class being useful at every level, with no one player completely dominating every aspect of the game. That is what spellcasters did in previous editions at high levels. If giving martial classes actual options besides "I full attack" every round = WoW, then thank god for it. However, that is not WoW, that is simply evolution of the system.

  • @MiasmaticCatastrophe This is true in every edition, though. The only difference is, it was limited to spellcasters only before. The roles are not straightjackets, and have always existed. Now they actually define them as a balancing tool. All the roles do is give you a general idea of what the class' abilities will lean towards. Personally, I think the wealth of options given to every character every level is great. It's my favorite edition. Played them all.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more