realXtend Naali on the Nokia N900

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
4,442
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Apr 21, 2010

I ported our virtual worlds viewer Naali into the maemo platform as a home hobby project. Well then it became my job to make it work better in the N900/Maemo environment at work too. Everything here was done in only a few weeks. This could be woked on to be something a lot more with time and dedication.

It's at a demo stage now so I can show everyone what its like. Havent been packaged yet or anything like that. Maybe thats next if people like it :)

I'm really waiting for Ogre to make its GLES2 rendering system work so I could utilize that. The iPhone one is already working, but I need the X11 build to be on the same level before I can use it.

http://www.reaxltend.org
http://www.wiki.realxtend.org
#realxtend-dev @ freenode
Google mailing lists 'realxtend' and 'realxtend-dev'

Category:

Science & Technology

Tags:

License:

Standard YouTube License

Link to this comment:

Share to:

Uploader Comments (jonnenau)

  • Any news on this?

  • @TiagoTiagoT what kind of news? :) We are not doing this client full time. I did build 0.2.x Naali to the N900 but nothing newer than that. This gave me texture cache that dropped the world loading to about 25-30 secs so its leaps and bounds faster than what you see on this video. And there is new UI for N900. I also built Naali to run on a MeeGo device, maybe we will do more work there in the future as at least the device I had the pleasure working with was very much faster than the Nokia N900.

  • possibilities to work on nokia 5800? lol

  • @kitsune0video not very likely, haha ;)

  • Because we have not packaged this in any way. We would need to package all the deps (poco, ogre, freeimage, zzip, xmlrpc-epi etc.). Lots of deps and havent had time. I have made a static build zip that you can run and get this running on you N900. I could release it some day in maemo.org or something.

  • btw, how does the cache system deals with prims being changed, things rezzing etc? Or the cache is just for the textures like on the regular client?

  • @TiagoTiagoT Caching is for textures, meshes, material scripts etc. Prim data is still gotten via udp world updates as usual. I have updated the N900 client now that this audi world loads completely in about 25 seconds. It's based on a newer naali codebase that has my improved texture cache. Should make a new video of it, its quite alot faster.

see all

All Comments (20)

Sign In or Sign Up now to post a comment!
  • dude i dont know any codes stuff or technical things but that looks really amazing !!!!!!!!!!!!!!!!!!!!!!

    HELL this even looks like GTA:SA (btw: its not possible to play SA in n900 right ?? right ?? please ??? )

    anyway wayy to go dude

  • @jonnenau where can i get the N900 version?

  • @jonnenau I was waiting that answer xD

    BTW: its really impresive how move those 3D graphics realy fast!! nice phone ^^

  • btw, is it still compatible with LL's grid?

  • @jonnenau Why not on extras-dev for the moment?

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more