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Thievery UT 04.10.08

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Uploaded by on Oct 5, 2008

Best moments of my another recorded TUT session. This time i added more action and less special effects. I hope this one is better than my first gameplay :). Enjoy.
PS Sorry for speed changes on TH-Flats. My Fraps works strange on some maps. :/

PS2 This is not original version of this movie. I had to change music (The Prodigy "Mindfields") on one from YouTube music library. Original video you can watch here: http://www.wrzuta.pl/film/xn7lMY6v8l/thievery_ut_04.10.08_original_version
Thanks to Warner Music Group for blocking it.

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Uploader Comments (MTJamnik)

  • Dude, you play with the brightness on super high. Thats sorta cheating isn't it?

  • @1Noisycricket

    No, I'm not going to get blind because of playing too dark game.

  • so this game is more like a shooter?

  • Mo, this game definitly isn't like a shooter. But it also isn't as stealthy as Thief. You have to check by yourself.

  • I really need to start playing this game.

  • Each new player is welcomed in Thievery these days. :)

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All Comments (12)

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  • I think that it would be nice to have an option, when you start a server, to force the theif players to walk slowly by means of some kind of limited stamina bar. Maybe guards could have limited stamina too. The sneaking isnt enforced enough. Also, I think running or walking on loud surfaces should make you less 'invisible'. There's no AI in this game when players are all human controlled and so I think that some alternatives should be considered like those I just suggested perhaps. Anyone agree?

  • I agree.

    As a Thief, you're supposed to stay hidden as much as you can. Staying unseen can greatly confuse gaurd players concerning your location, you could be anywhere!

    Weapons are only for when you need to defend yourself or when you have no other choice in order to reach the objective.

    This is suicide and unneeded.

  • I have to say, the beginning gameplay was stupid. Isn't a thieves' job to get in and out without being seen? You outright confronted the guards. Not a very 'thiefy' idea. I have never played this map, so I'm not sure if it's possible to remain hidden, but that's my two cents.

  • The maker of this map FireTiger5 was always such a douche while playing. If you were on his team as a thief he would waste lives and shout out your posistion when you close to a human (not AI) guard.

  • I'm trying to spread the word at Gamespot about Thievery and Nightblade. I formed a THIEF union and have thievery on the front page. This is one of the gameplay vids that I posted. Keep up the great work.

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