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Sintel making of/documentary

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Uploaded by on Nov 2, 2010

"Sintel" is an independently produced short film, initiated by the Blender Foundation.
This making of/documentary shows the stages of the production from November 2009 until July 2010.
As a making of the processes from concept to finished product are explained, as documentary the feel of an international team and the personalities of the artists are depicted.

Ali Boubred

Category:

Music

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License:

Standard YouTube License

  • likes, 7 dislikes

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Top Comments

  • HOLY LONG VIDEO!

    *Popcorn*

    Ok, go!

  • WTF is the first guy saying? I can't make a word out of it!

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All Comments (152)

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  • @dhhs91 A win indeed.

  • @ShadeAKAhayate Recipe for win: go to 0:37 when the dude starts speaking. Turn on audio transcription to english. Win.

  • Hey ver nice "making of" and Movie! I really lieked it. Im 16 years old and ver intetrested in movie making and I think I learned something. IM doing some stuff in C4D but now im thinking about trying out Blender. Thanks!

  • i cant understand anything the first guy says. i was only to pick out "concept art and concept artists"

  • Follow mango.blender.org if you want to know what it takes to create a shortfilm. Don't underestimate it. Creating a game like MW3 is not hard, it's getting the right advertising etc that's hard. MW3 is not complex.. Some games load 41 km^2 dynamically and you can walk across mountains etc, all fully free.. The hard thing about games is implementing choice (not OPTIONS, choice) in a way it feels natural. Most shooters suck badly at this.

  • The only flaw with the film was the fact it was so depressing.

    'Scales! Scaaleeess!'

    At least when I finished reading Metro 2033 I could feel enlightened from the experience instead of wanting to cry myself to sleep.

  • Thank you soo much for blender I hope you guys are having a great time there. You guys helped people around the world create their own animations.

  • @MrTheNets

    use the captions and translate to your language.

    there is the CC button press it and translate.

  • @TheScienceiscool

    and also developing a game takes much longer than playing it.

    I finished MW 3 within 8 to 9 hours but the developing time as I heard took around 1 year. probably they might use already made classes but still it's quite a big.

  • Maya Rules :D

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