Chris Anderson - 5 free gaming revenue models - CWF08-12

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Uploaded by on Nov 21, 2008

Five Free Lessons From Games

1) People will pay to save time
2) People will pay to lower risk
3) People will pay for things they love
4) People will pay for status
5) People will pay if you force them (once they're hooked)

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  • search for the "Chris Anderson - Intro - CWF08 - 01" video and click on the playlist link in the description. The playlist does not contain the full presentation since my cam ran out of memory.

  • where I can see the complete version of this presentation?

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