Dan Lupton Real-Time Environment Art Demo

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Uploaded by on Aug 30, 2009

This is a personal project work in progress. I've modeled the Basilique du Sacré-Cœur, Paris in Maya, and exported the geometery to Crysis using MayaCGF. I painted the textures from photographs and exported them as CryTif to make them compatible with the game engine. The Shader work is being done inside Sandbox2, as is the case with all the lighting, weather effects, fire, and vegetation. I will eventually make an entire level consisting of this historic building and the surrounding area... but in an eeeevil setting. I'm planning a graveyard on the East side with a twisted hero tree, and some other fun things.

The content contained in this video is for promotional purposes only.
Music: The Phonograff and Kytami. "Reflections"

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Film & Animation

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Standard YouTube License

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Uploader Comments (KrookedSaint)

  • Awesome work Dan!

  • Thanks! I have done quite a bit of work to this since I posted this video. I think it's probably time for an UPDATE!

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  • Insane Dan, looks radical

  • could you post the full version of this song on youtube?

  • Good Job!

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