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Strange Mario Bros in 4:25

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Uploaded by on Sep 17, 2009

Tool-assisted run of my SMB1 hack (the "normal" path through it anyway), done almost 2 years ago but I finally decided to upload it after seeing a much slower attempt at it. (nice to see the hack is still fairly popular after nearly a decade, too)

It could still be at least a few seconds faster, as it was done quickly and didn't use some of the newer SMB1 glitches like the flagpole skip ...

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Gaming

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Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (Acmlm1)

  • Doesn't the game go up to 1-Z if you take only alternate paths the entire way from the beginning?

  • There's 1-[space] and 1-[square] after that, which is unbeatable (random garbage), but it's hard enough just to get there without crashing or getting stuck. Or you can go to -1 and up to -4, another garbage level that crashes the game.

    Then there's 2-Y, 3-U, 4-Q, 5-M, 6-I, 7-E and 8-A ... (all the same dead-end level, from each world)

  • Yea this would be the hack that pretty much started it for me on the original board.

    But uh...what about this 'normal' path?

  • I meant getting to 8-4 and beating the game normally (like SMB1), instead of using the alternate castle ends (1-5, etc.) or going to -4.

    Although I guess getting 1-2's warpzone in 1-1 (and the end of 8-2 in 8-1) is hardly considered normal ...

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All Comments (27)

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  • I know of a Game Genie code for the first game on nes that looks similar to this.

  • This game makes no sense, hehe.

  • You've should give webnations this

  • Strange. Yes,strange. Very strange.

  • I think you can finish the game in 4 minutes by using some tricks, bugs and the flower power-up

  • Actually, you officially lost control at the very end of 4:24

  • I did super mario bros in 3 days i'm happy

  • He walk though walls!

  • why didn't you go to -1 at 0:31?

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