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Uploaded by Rodatron on Nov 17, 2008
Very early demo of my 2D sprite rendering engine showing fixed & variable size animation frames.Written using XNA 3.0Sprite sheet is Fourth Armour from Megaman X4 for demo purposes only and was created by NIK.
Gaming
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That doesn't make him retarted, he just said it will be difficult adding collision detection on animated sprites.
warriorrabbit 2 years ago
nice but anybody can make a sprite animate in xna... i take you were showing off the sprite? did you make it?
nimmz, are you retarded... he hasn't added collision detection yet....
aflak6 2 years ago
Worst part is collision detection though. Good luck anyway, it's a good start :)
nimmz 3 years ago
good stuff, check mine
batteekha 3 years ago
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That doesn't make him retarted, he just said it will be difficult adding collision detection on animated sprites.
warriorrabbit 2 years ago
nice but anybody can make a sprite animate in xna... i take you were showing off the sprite? did you make it?
nimmz, are you retarded... he hasn't added collision detection yet....
aflak6 2 years ago
Worst part is collision detection though. Good luck anyway, it's a good start :)
nimmz 3 years ago
good stuff, check mine
batteekha 3 years ago