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I feel 3DS Max has better modeling tool, the modifiers in 3DS Max are cool. Plus texture mapping is easier as well. Maya has a screwed up way of adding textures.
Maya has great rigging tools but other than that, and the paint tool I never seen a point in using it. Max it more for making video game like X-box, PS , and wii games.
If you have time check out my work flashcadabra(dot)com
I'm always looking for play to work on stuff just for fun.
Autoshare makes certain YouTube activities public on the services you choose. Select only the services you are comfortable with - like Facebook, Twitter, or Google Reader - to let your friends know what you like on YouTube. You can turn Autoshare off at any time.
Maya has great rigging tools but other than that, and the paint tool I never seen a point in using it. Max it more for making video game like X-box, PS , and wii games.
If you have time check out my work flashcadabra(dot)com
I'm always looking for play to work on stuff just for fun.