Fluid Simulation (water) 100k particles

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Uploaded by on Mar 2, 2009

My first good fluid simulation.
app used: RF4, 3ds 2009, After effects
R4 settings: Emitter (circle) resolution = 100 / Max Particles = 100 000 / Simulation lenght (frame) = 400

3 Hours to calculate the physics
4 hours to create the mesh in real flow
10 hours of render (3ds)

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  • wow, thats just epic.

  • wow, thats very nice!!!!

  • Wow :\

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