Published on May 22, 2014
The WoT 9.1 common test server is out! I hopped on there to check it out and show you an overview and the new sounds. You can expect a lot more videos which will showcase all the features of the 9.1 update in greater detail! Stay tuned!
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Patch Notes (http://worldoftanks.eu/en/news/46/pub...
Changes betwen version 9.1 Public Test 1 and version 9.0
New Kharkiv map added.
Improvements and corrections added to the following maps: Arctic Region, Tundra, Komarin, Windstorm, and Northwest.
Appearance frequency of Ruinberg on Fire map has been decreased
Added new historical battles: Bryansk front (USSR 1942) and Siege of Tobruk (North Africa 1942)
Removed two previous historical battles: "Battle of Kursk" and "Battle of the Bulge"
Minor visual problems with textures and patterns in a large number of vehicles fixed.
Minor visual problems with textures and patterns for certain objects on maps fixed.
Fixed minor mistakes in the Valentine II and Pz. Kpfw 38 (t) models
Effects of exhaust gases for all vehicles reworked.
Emblem location on certain vehicles fixed.
Vehicle explosion effect changed.
Display of Marks (rings, stars, etc. depending on the nation) on guns added for damage caused.
Functionality of a blown-off turret "slipping" from tank hull added.
Collision of a blown-off tank turret with surface now depends on the surface type.
Five new awards introduced for SPGs: Rock Solid, For Counter-Battery Fire, Gore's Medal, Cold-Blooded, and Stark's Medal.
New awards added in Team Battles: Fire and Steel, Heavy Fire, Pyromaniac, Promising Fighter, No Man's Land.
Conditions for Billotte's Medal, Bruno's Medal, and Tarczay's Medal clarified.
The Operation Nostalgia award moved from the Commemorative Tokens category to the Special category.
Conditions for the Armored Fist award changed: it is now granted even if the player's vehicle was destroyed.
Fixed awards condition for 'Tactical Genius' achievement that might not have been credited before in a case when users fulfilled the awards conditions.
Version of FMOD sound library updated.
Gunfire sounds completely reworked for testing purposes.
Sound effect of gun's resonance when firing added (when firing is observed from the side of the gun).
Gunfire sound muting added in Sniper mode (from the turret).
Different tonal characteristics added to gunfire sounds, depending on the side from which gun-firing is heard (front or back of the gun, etc.).
Sounds of turret traverse and after-firing shell cartridge ejection added in Sniper mode or at maximum zoom of the camera to the turret.
For testing purposes, engine and suspension sound patterns for the U.S. M18 Hellcat and M36 Jackson tank destroyers completely reworked.
Reach of sound distance increased from 300m to 600m
Reworked tracer sounds
Reworked sounds of destroying vehicles according to players' feedback
Online/offline status of a friend in the chat will now be displayed correctly regardless of which server the friend is using.