Let's Play Donkey Kong Country 3 Part 83: Raiding Knautilus

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Uploaded by on Jul 15, 2009

We are finally here. The LAST BOSS OF THE GAME. TRULY AND FINALLY.
Dixie Kong...I love you. Kiddy...you still suck and my opinion will NEVER change of you. Especially for that cheap trick you did durin' the character credits.
But together, these two Kongs are destined to be videogame heroes and invade Knautilus, Baron K. Roolenstein's submarine in Krematoa.
However, defeating K. Rool once and for all will be tough. Awaiting the Kongs are jetpacks, horribly inaccurate artillery, pathetic conveyor belts, steel kegs and the only actual threat to them, electrical generators that seem to outwit the Kongs' efforts and instant-kill them. Seriously. How do you avoid the phase I get stuck on here?

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Uploader Comments (PrinceOfKoopas)

  • World 8: Krematoa

    Part 6: Knautilus

  • @ermacredgreen ...Yeah?

  • In order to avoid that electricity, keep the barrel on the conveyor belt and move to the other side of it when the electricity comes towards you. Being a steel barrel, it will absorb the jolt, leaving you unharmed. Just make sure not to touch the barrel while it is absorbing the electricity.

  • So DON'T pick up the barrel?

    THAT'S counter intuitive. <_<

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  • pick it up after all the electricity is gone and then hit his pack

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